Builds
Build guides for Mycopunk characters and weapons, with loadout ideas for different missions and play styles.
Mycopunk Accelerator Build Guide: Shock Recursion Cycler Mods and Rotation
Build a faster Mycopunk accelerator build with the Shock Recursion Cycler: core mods, flex slot priorities, ammo stacking, and the burst-fire rotation.
Read moreMycopunk Au-Si Jackrabbit Build: A-Tier Shotgun Guide for Burst Damage
A Mycopunk Au-Si Jackrabbit build guide: how to lean into single-target burst and incendiary damage, patch the crowd-control gap, and pick partners.
Read moreMycopunk Best Builds: Class-by-Class Loadouts, Mod Grids, and Patch Caveats
A dated, source-checked look at Mycopunk best builds: community weapon grids, class notes, and why patch 2.0.2 makes every list provisional.
Read moreMycopunk Glider Build Guide: Rockets, Wingsuit, and Patch 2.0.2 Reality
A grounded Mycopunk glider build guide: the wingsuit and rocket loop, the nodes players name, Haz 6/7 falloff, and what patch 2.0.2 actually changed.
Read moreMycopunk Lead Flinger Build: Lucky Doobie Mods, DPS, and Tuning Tips
Copy the Mycopunk Lead Flinger build: the Lucky Doobie's seven mods, dated DPS benchmarks, flat-damage math, and range or ammo variants.
Read moreMycopunk Mycologist Build Guide: Infection, Sporelift, and Upgrade Picks
A practical Mycopunk Mycologist build guide: how Infection works, when to spend it on Fungal Skewer, and which upgrade nodes to take first.
Read moreMycopunk Voltaic Grenade Build: No-Exotic Swarm Launcher Guide
A no-exotic Mycopunk Voltaic Grenade build guide: Scatter Burst, Swarm Launcher, decay, ammo loop tips, and tier 5–6 advice from community testing.
Read moreMycopunk Weapon Builds: Infinifire, Plate Launcher, and Gunship Cannon Setups
Community-tested Mycopunk weapon builds: the Infinifire Cycler loop, two Plate Launcher setups, and a Gunship Cannon mod sequence.
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