Mycopunk Trophy Guide: All 49 PS5 Trophies and 48 Steam Achievements

A complete Mycopunk trophy guide: all 48 Steam achievements, the 49-trophy PS5 list with its platinum, plus the co-op and grind unlocks to plan for.

Chasing a platinum in Mycopunk means juggling two different lists: 48 Steam achievements and a 49-trophy PS5 set that adds a platinum on top. This Mycopunk trophy guide maps every unlock the achievement list actually spells out, groups the grind into chunks you can work through, and flags the handful that need a second player on your crew. If you are going for a full completion, knowing which list you are on — and which conditions the game states plainly — saves a lot of guessing.

That matters because a Mycopunk trophy guide can only be as honest as the list behind it. Some conditions are exact: finish a mission in the Swamp, reach level 30, score 10,000 in Starrunner. Others are deliberately vague — "deal a lot of damage," for instance — and no threshold is published anywhere in the list. Here is everything that is confirmed, plus notes on where the list stops short.

How Many Trophies Does Mycopunk Have?

As of 2026-10-23, the community trophy tracker at mycopunk.net — checked against patch 2.0.2 — recorded 49 PS5 trophies including the platinum, alongside 48 Steam achievements with no platinum tier. That tracker also relays a Gamerch (Japanese, community-maintained) split of 1 gold, 17 silver, 30 bronze, and 1 platinum, which adds up to 49.

PlatformTotalCompositionSnapshot
Steam48 achievementsNo platinum tier; all listed belowCommunity check, 2026-10-23 (patch 2.0.2)
PS549 trophies1 platinum, 1 gold, 17 silver, 30 bronzeSame check; split relayed from Gamerch, a community-maintained list

Counts above are a dated snapshot recorded on 2026-10-23 by mycopunk.net and its Gamerch reference, not a live total. Verify in your own console or Steam library before planning a run.

Before you follow any Mycopunk trophy guide step by step, understand that the two platforms are separate records. An achievement popping on Steam does not award anything to a PlayStation account, and the trophy text on PS5 can differ slightly by locale. Sony's in-game list remains the source of truth for your own profile.

Every Steam Achievement, Grouped by Objective

The core of this Mycopunk trophy guide is the list itself. The compiled achievement set breaks naturally into four buckets: map clears, upgrade and level progression, the threat level ladder, and a big pile of combat, co-op, and joke unlocks. Eight of the 48 are flagged as secret achievements, which mostly means the game hides the name until you trigger them.

Mission and Map Clears

AchievementRequirement
No Broccoli PleaseFinish a mission in Gravity Farms
It's So RedFinish a mission in Moldy Tundra
I Like SandFinish a mission in the Desert
I Think I Left My Keys in the Taxi, Can We Go Back And Get Them?Finish a mission in Titan City
Freezing my Battery OffFinish a mission in the Ice Floes
ProspectorFinish a mission in the Swamp
X11-BFinish a mission on X11-B
Ground ZeroComplete Ground Zero (secret)
OvertimeComplete the Overtime Assignment

Nine unlocks come down to simply playing each location once. If you are routing a completion run, treat this as a travel checklist: seven named zones plus Ground Zero and the Overtime Assignment.

Upgrades, Levels, and Side Modes

AchievementRequirement
UpgraderInstall an upgrade
ExoticFind an exotic upgrade
CollectorCollect 50 upgrades
HoarderCollect 200 upgrades
Space OptimizationFit 9 upgrades onto a single grid
Big ShotReach level 15
Employee of the DayReach level 30
The 10th FloorReach floor 10 in Incursion
StarrunnerScore 10,000 in Starrunner
The Holder of All ThingsDiscover every upgrade (secret)

Space Optimization is the one worth planning for: cramming nine upgrades into one grid rewards build discipline, not raw playtime. The Holder of All Things is the long tail — it asks for full discovery of the upgrade pool, which pairs naturally with the 200-upgrade Hoarder grind.

The Threat Level Ladder

AchievementRequirement
SafeComplete a mission on threat level 1
RiskyComplete a mission on threat level 2
PerilousComplete a mission on threat level 3
TreacherousComplete a mission on threat level 4
DeadlyComplete a mission on threat level 5
OnslaughtComplete a mission on threat level 6
PredicamentComplete a mission on threat level 7

Seven unlocks, one per threat tier. They stack in the obvious direction: clearing threat level 7 also demonstrates you can handle the lower ones, so a single climb covers the whole row if your build holds up.

Combat, Co-op, and Joke Unlocks

AchievementRequirement
Best TeammateKill a member of your own crew
Hard LandingDie from fall damage
Big DamageDeal a large amount of damage (threshold unstated)
OwTake a large amount of damage (threshold unstated)
Serial KillerKill 5,000 enemies
Employee of the MonthDie 31 times (secret)
SwingerRide a grapple pole for its full duration without touching the ground
SlapKill a hornet with a melee attack
HiSay hi to Roachard
Calm DownSay hi to Roachard repeatedly (secret)
I Want SaxitosPunch a bag of Saxitos
OverclockerDie to an overclocked enemy core
Yeehawwwww!As the Wrangler, lasso another player
ABOMINATION!Land the final hit on an Abomination
OopsKnock over a pipe in the HUB (secret)
Full CrewFinish a mission with four different employees in your crew
YikesFinish a mission with at least 4 active modifiers
CraniusDefeat Cranius (secret)
BANGSink a basket with another player's broken body (secret)
Expedition AlphaRescue the Mycologist
The Broken FrameFind the Broken Frame (secret)
Bunker BusterOpen a locked bunker

Note the honesty gap: Big Damage and Ow have no published thresholds, and the community tracker behind this list does not assign a completion-time estimate or a missable-trophy claim. Anyone quoting a precise hour count is guessing.

Easiest Unlocks to Clear First

The opening pass of any Mycopunk trophy guide should be the freebies — the ones that happen while you are learning the game.

  • Upgrader pops the first time you install anything, so it is effectively a tutorial unlock.
  • Hi and Calm Down both involve greeting Roachard; the secret version just wants you to keep doing it.
  • Oops only needs a pipe knocked over in the HUB.
  • I Want Saxitos requires a punch, nothing more.
  • Hard Landing and Employee of the Month reward failure — 31 deaths will come naturally over a full run.
  • Best Teammate and BANG are quick if you already have a friend in the lobby.
  • Big Shot (level 15) will arrive long before Employee of the Day (level 30).

Stack the trivial ones early so the rest of your sessions are pure progress rather than backtracking.

Co-op, Chaos, and the Unlocks You Cannot Solo

Several achievements explicitly reference other players: Best Teammate asks you to kill a crew member, Yeehawwwww! wants the Wrangler to lasso another player, BANG needs a second body for the basket, and Full Crew requires four different employees in one mission. Steam's own guide directory categorizes Mycopunk guides under Co-op and Multiplayer tags alongside Achievements, which lines up with what the unlock conditions describe.

A Mycopunk trophy guide that skips this would be misleading. Plan one dedicated group session: bring four distinct employees for Full Crew, have the Wrangler player take a lasso shot, and let someone volunteer as the fall guy for Best Teammate and BANG. Yikes is the modifier cousin of that run — finish a mission with at least four active modifiers on the board.

The Long Grind: Upgrades, Kills, and Threat Levels

Once the easy and social unlocks are gone, three commitments remain.

  1. Kill volume. Serial Killer wants 5,000 enemies. There is no shortcut in the list — it is a byproduct of everything else you do.
  2. Upgrade volume. Collector (50) and Hoarder (200) sit on the same track, and The Holder of All Things caps it by demanding discovery of the entire pool. Pick up everything, even upgrades you do not plan to slot.
  3. Difficulty and modes. The seven-tier threat ladder, floor 10 in Incursion, and a 10,000 score in Starrunner are the skill checks. Push threat levels once your grid is stacked, and treat Starrunner as a separate practice target rather than something you will trip over.

Boss and story beats — Cranius, the Abomination final hit, rescuing the Mycologist, Ground Zero, the Broken Frame, and a locked bunker — should be handled in the same campaign push rather than farmed separately.

For patch notes, store details, and the live achievement list tied to your own account, check Mycopunk on Steam (app 3247750).

Frequently Asked Questions

How many trophies does Mycopunk have? As of 2026-10-23, the community tracker at mycopunk.net recorded 49 PS5 trophies including the platinum and 48 Steam achievements. Confirm the live count in your own console or Steam library before you commit to a checklist.

Is there a platinum trophy? Yes. That platinum is exactly why the PS5 total is one higher than the Steam total — 48 non-platinum trophies plus the platinum makes 49, while Steam stops at 48 achievements.

Can I earn PS5 trophies by playing on Steam? No. Steam achievements and PlayStation trophies are separate platform records. Progress on one does not transfer to or trigger the other.

Does this Mycopunk trophy guide list any missable trophies? It does not assign any. No verified missable claim exists in the sources behind this list, so the safe approach is to track unlocks in the game's own trophy or achievement menu and treat that list as the authority.